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Hi! I'm Joshua Prayogo

I'm an Unreal Engine Developer and technical artist with a passion for blending creativity and technology. From programming immersive VR experiences to designing shaders and 3D models, I bring ideas to life through both artistic and technical skills.

Currently based in British Columbia, I study Computer Science at Douglas College while working on projects in Unreal Engine, Unity, and Blender. My experience spans teaching programming to youth, building interactive VR applications, and developing tools for game developers.

Inspired by anime and modern game aesthetics, I aim to create experiences that are visually striking, technically robust, and engaging for players worldwide. Whether it's through code, design, or instruction, I'm always excited to share knowledge and push creative boundaries.

Joshua Prayogo - Main Profile Picture
Joshua Prayogo - Secondary Profile Picture

Areas of Expertise

high-speed-train

Real-time Systems

animated_skeleton

Rigging

mechanics

Gameplay Design & Programming

implementation

Technical Implementation

potraits

Materials & Shaders

Events Attended

Full Indie Summit 2025

Full Indie Summit 2025

Grow Up! Game Jam 2025

Grow Up! Game Jam 2025

SIGGRAPH 2025

SIGGRAPH 2025

Global Game Jam 2025

Global Game Jam 2025

GMTK 2024

GMTK 2024

Latest Portfolio

WebGL subroutine hierarchy

WebGL subroutine hierarchy

VRAbroad

VRAbroad

WebGL point cloud

WebGL point cloud

WebGL Mandelbrot set

WebGL Mandelbrot set

WebGL phong's model

WebGL phong's model

WebGL texture in fbx models

WebGL texture in fbx models

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