Hi! I'm Joshua Prayogo

I'm an Unreal Engine Developer and technical artist with a passion for blending creativity and technology. From programming immersive VR experiences to designing shaders and 3D models, I bring ideas to life through both artistic and technical skills.

Currently based in British Columbia, I study Computer Science at Douglas College while working on projects in Unreal Engine, Unity, and Blender. My experience spans teaching programming to youth, building interactive VR applications, and developing tools for game developers.

Inspired by anime and modern game aesthetics, I aim to create experiences that are visually striking, technically robust, and engaging for players worldwide. Whether it's through code, design, or instruction, I'm always excited to share knowledge and push creative boundaries.

Areas of Expertise

animated_skeleton

Rigging

mechanics

Gameplay Design & Programming

implementation

Technical Implementation

potraits

Materials Shaders